CLUB PENGUIN MISSION WALKTHROUGH

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Mission 1:

  1. Talk to Aunt Artic.
  2. Go to the Ice Rink & to the right. Pick up the pictures on the ground.
  3. Give the pictures to Aunt Artic.
  4. Go the the Pet Shop.
  5. Go to the left.
  6. Click on the note that’s stuck to the puffle house.
  7. I can’t help you here. The messege is different every time you do the mission. But the note always says “G has __ pairs of socks”. Figure out how many pairs he has for that mission & go to the Sport Shop.
  8. Talk to G. Ask him if he has any “Special items”. Tell him how many pairs of socks he has.
  9. Take the life preserver shooter. Go to the Ice Berg & rescue all the dumb penguins that got stranded on a piece of ice. Save them by firing life preservers at them.
  10. Go to the ski mountain. Talk to the crying penguin. Open your spy phone & click on the LED light. Click on the spanner & click on the telescope to fix it.
  11. Look through the telescope & go to the left. You will see a green puffle flying around a mountain.
  12. Go to the Sport Shop & get the grappling hook.
  13. Go to the tallest mountain. Click on the grappling hook & click at the top of the mountain.
  14. You will find the 2 lost puffles.
  15. Talk to Aunt Artic.
  16. Get the medal & the letter from Aunt Artic. Game over.

Mission 2:

  1. Talk to G & ask him for your mission.
  2. The answer to the riddle is ‘mogul’.
  3. Put G’s new sled in your inventory.
  4. Go to the ski mountain.
  5. You will see a sign that says test run. Click the prototype sled & ride down the test run.
  6. Crash.
  7. Pick up the string behind the snow clump then move to the right.
  8. Pick up the survival guide. (You don’t have to read it.)
  9. Go towards the bush will the berries on it.
  10. Pick up 3 berries. Put them in the same compartment to save space.
  11. Shake the tree to the right 3 times. A pot will fall out of the tree.
  12. Go towards the tree stump.
  13. Click on one of the puffles. They’ll all run away except the black one.
  14. Feed the black puffle a berry. It will go on fire & will follow you around for the rest of the mission.
  15. Go to the left then go towards the log & the bush.
  16. Pick up the ski. Put it in the same compartment as the string. If will make a fishing rod.
  17. Put a berry with the fishing rod for bait.
  18. Go to the right & go back to the tree stump.
  19. Go to the right & go towards the cave.
  20. Go to the right & go towards the river.
  21. Use the fishing rod to catch a fish. Put the fish in your inventory.
  22. Fill the pot with water.
  23. Go to the right & pick up the piece of wood.
  24. Go back to the cave. Click on the bushes in front of the entrance to pull them aside.
  25. Enter the cave & click on one of the rocks.
  26. Go to the new fire place you have made & put the piece of wood in it.
  27. Get your survival guide & click on the fire. You will rip up the book.
  28. Feed the puffle a berry. It will light the fire.
  29. Cook the fish & eat it.
  30. Boil the pot of water to get rid of bacteria) & drink it. You will fall asleep.
  31. You will wake up because of a noise outside. The annoying puffle is gone. Yay!
  32. Go outside & talk to the agent on a jet pack. He will bring you the the Sport Shop.
  33. Talk to G.
  34. Get the medal & the letter from G. Game over.

Mission 3:

  1. Talk to the goofy looking guy.
  2. Talk to him. D’oh! He’s forgotten the combination.
  3. Go to the staff room.
  4. Go to the right… keep going…. there! Now click under the sofa.
  5. Pick up the floppy disk & the paper clip.
  6. Go to the computer.Put the floppy disk in the floppy disk place& press the on button.
  7. Click on my files.
  8. Click on combination_number
  9. I can’t help you here. The combination is different every time you do this mission. But here’s a clue: N stands for North, E stands for East etc.
10. You can also play a game called Ice_Bricks. Click the paddle to start. There are ten levels. This is just a mini game & has nothing to do with the mission. But it’s a fun game to play! (Thanks Jewls26 for the help.)
  1. Go down stairs & enter the combination.
  2. Go into the vault. You need a key to get into safety deposit boxes. If you know where to find this key, plz tell me.
  3. Click on the money. It’s on the roof.
  4. You will get a phone call. G wants to meet you at HQ.
  5. Look at the video. Then go back to G.
  6. Click on the drawer & pick up the gold key in the top left corner.
  7. Go to the staff room in the gift shop again.
  8. Open the door to the roof with the key.
  9. Open your spy phone & get the spanner.
  10. Open the powa box with the spanner.
  11. Trow the paper clip in the powa box. BANG! There is a piece of white fiber in the gutter. Pick it up.
  12. Go to the valt downstairs.
  13. Click on the money.
  14. Go to HQ & give G the fiber.
  15. Go to the right. Pick up the funny looking torch under the map.
  16. Go to the Town & talk to the crying penguin.
  17. Go into the Night Club & turn on the flash light. If you have night vision goggles use them. They look way cooler!
  18. Go to the secret entrance to the boiler room (it’s one of the speakers).
  19. Find the fuse box & click on it.
  20. Read the instructions at the inside of the fuse box.
  21. I can’t help you here. Just click on the lights it a random order.
  22. When you get the power on you can go into the Night Club & talk to the penguin that was crying.
  23. Go to HQ & talk to G.
  24. Get the medal & a thank you card. Game over.

Mission 4:

  1. Talk to G.
  2. Go into the Gadget Room.
  3. Go to the left.
  4. Pick up the Life Preserver Shooter.
  5. Go to the Ski Village.
  6. Pick up the white fur beside the lift.
  7. Go into the Ski Lodge.
  8. Go to the right.
  9. Pick up the Fishing Rod that’s beside the Ice Fishing Game’s door.
  10. Put the Fishing Rod with the Live Preserver Shooter. You have made something! Good for you!
  11. Go to the Sport Shop.
  12. Go to the right.
  13. Click the belt on a winking penguin model.
  14. Go to the Lighthouse.
  15. Go to the right.
  16. Pick up the piece of rope that’s on the boat.
  17. Put that with the Fishing Rod Shooter thing.
  18. Yay! You’ve made a Penguin Rescuer thing!
  19. Go to the Beacon.
  20. Get the Spanner from your Spy Phone.
  21. Unscrew the telescope from the railing.
  22. Put the telescope in your inventory.
  23. Go to the Sport Shop again.
  24. Go into Gary’s Room.
  25. Put the telescope on the tripod near a window in Gary’s Room.
  26. Click the telescope.
  27. Memorise the paths that lead to the penguins.
  28. Go to the Ski Mountain.
  29. Go down Ridge Run.
  30. Go down the paths that you saw in the telescope. Go down the right paths until you get to a broken fence.
  31. Click the Penguin Rescuer on the hole in the fence.
  32. Brake the branch over the right with the Tube.
  33. Pick up the Penguin on the tree first.
  34. Now pick up the penguin on the left.
  35. Now put a penguin back on the tree.
  36. The tree is bent so now you can get to the penguin under the tree.
  37. Pick up the penguin you left on the tree.
  38. Put all three penguins on the edge with the rock on it.
  39. The rock will fall on the sled that the last penguin is stuck in.
  40. Pick up the three penguins on the edge.
  41. Pick up the last penguin that bounced off the sled.
  42. When you rescued all 4 penguins go to the Ski Village.
  43. Talk to the crying brown penguin.
  44. Get the belt you took out of your inventory & click the ski lift.
  45. The belt fixes the ski lift!
  46. The brown penguin is really happy now!
  47. Go to the Ski Hill.
  48. Talk to G.
  49. Give him the white fur.
  50. Get the medal & the Handy Penguin Award. Read the letter (you can’t get the letter because it explodes). Game over.

Mission 5:

  1. Talk to G.
  2. Pink fur is stuck in his Furensic Analyzer 3000. (The suitcase beside him.)
  3. Get the comb out of your spy phone & comb the pink fur.
  4. The fur belongs to a pink puffle.
  5. G will now give you a bit of white fur. Put that into the Furensic Analyzer 3000.
  6. On the second scan, Hot Chocolate, Hot Sauce & Jet Pack Fuel will appear.
  7. Go to the Pizza Parlor. Talk to the guy cleaning the floor.
  8. Take a bottle of Hot Sauce & a bottle of Chocolate Sauce.
  9. Talk to the penguin again. He’ll ask you to bring the pizza on the counter to a penguin at the Ski Lodge.
  10. Take the pizza & go to the Ski Lodge.
  11. Go through the Ice Fishing door.
  12. Give the pizza to the penguin fishing.
  13. Go to the Coffee Shop. Talk to the penguin behind the counter.
  14. Look at the drawing he did of the monster.
  15. Talk to him again. Ask him for Hot Chocolate.
  16. The machine is broken. Get your spanner from your spy phone & fix the tube on the right for the milk.
  17. Put the mug under the ‘press for hot chocolate’ button.
  18. Put the Chocolate Sauce into the ‘insert chocolate’ bowl at the top.
  19. Click the switch on the side to turn up the heat.
  20. Click the button that says ‘press for hot chocolate’.
  21. Put the mug into your inventory.
  22. Go back the the Gadget Room. Take the AC 1000.
  23. Go to the Beacon. Go over the launch pad.
  24. Get the AC 1000 and fan the balloon over to you.
  25. Cut the fuel off the balloon with the scissors in your inventory.
  26. Pick up the fuel & go back the the Gadget Room.
  27. Go back to the Furensic Analyzer 3000.
  28. Put the Hot Sauce into the thing beside it.
  29. Then put the Hot Chocolate in.
  30. Then put the Jet Pack Fuel in.
  31. Pick up the glasses on the thing beside the Furensic Analyzer 3000.
  32. Go to the Ski Lodge. Put on the glasses.
  33. Go into the Ice Fishing door again.
  34. Go back into the Ski Lodge & pick up the candle on the wall. Or go to the pizza parlor and take a candle for the table.
  35. Go to the Beach. Pick up the net beside the Lighthouse.
  36. Go to the lighthouse. Pick up the rope on the boat from mission 4.
  37. Put the rope on the net. You’ve made a trap!
  38. Go back to the monster. Put the trap on the tree.
  39. Put a candle on the trap.
  40. A crab will go to get the candle. The crab gets trapped, & the monster runs away.
  41. Pick up the crab & the white fur that the monster left behind.
  42. Go back the G in the Gadget Room.
  43. Talk to G. Give him the crab.
  44. Put the white fur in the Furensic Analyzer 3000.
  45. The monster is a Polar Bear! Talk to G again.
  46. Get the medal & a pizza. Game over.

Mission 6:

  1. Talk to G. He will turn on the Crab Translator 3000.
  2. The crab brakes the machine & escapes. What are you waiting for? Chase it!
  3. The crab will bring you to the Ski Hill. Follow him off the edge.
  4. You land in the wilderness. Follow the crab to the cave you used in Mission 2.
  5. Go towards the tree stump. (Look! It’s the puffle from Mission 2!)
  6. Go to the left, towards the big log.
  7. Use the scissors in your spy phone to cut the rope to get the bag of O Berries.
  8. Go back towards the tree stump & give the black puffle an O Berry.
  9. Go back to the cave & throw a O Berry in the pet door.
  10. When the black puffle unlocks the door, go in.
  11. Oh no! It’s a trap! You are stuck in a cage.
  12. The Polar Bear appears. Listen to his looong story.
  13. When he leaves, go to the right until you reach a funny looking machine called the ‘Cage Lift’.
  14. Put an O Berry on the lever on one of the pipes. The puffle jumps up, pulls the lever, & water starts to flow.
  15. Put an O Berry on the left side of the chute. The puffle will jump on top of the shute, thus making the water go the other way.
  16. Put an O Berry on the scales. The puffle will pull the scales down, the little wall will go up, & the water will turn the water wheel, making the cage lift!
  17. Go the the left & pick up the anchor & the rope lying on one of the planks stuck to the wall.
  18. Put them together to make a climbing HOOK.
  19. Go the left until you see a desk. Put the hot sauce & G’s Electro Magnet 3000 blueprints in your inventory.
  20. Go to the door & open it. Snow will fall from the roof.
  21. Put hot sauce on an O Berry & give it to the black puffle.
  22. The black puffle will fly through the snow & leave a path for you.
  23. Go back to the cliff & use the climbing thingy to get back to the Ski Hill.
  24. Go the the Ski Lodge (if you listened to the Polar Bear’s story, you’d know he’s going to make the Ski Lodge into a big bonfire).
  25. Go through the Ice Fishing door. The Polar Bear is in there.
  26. Now you can go to the Pizza Parlor. Order a seaweed pizza.
  27. Go back to the Polar Bear. Give him the pizza.
  28. While his back is turned, click the lever on the machine.
  29. When he turns back to his machine, he’ll start it.
  30. It goes backwards & pushed him & the Crab across the lake.
  31. G turns up. Talk to him.
  32. You get a phone call from the Polar Bear.
  33. Talk to G again. Give him the blueprints.
  34. Get the medal & the Electro Magnet 1000 blueprints.
  35. Game over!!!!! YAY

4 Comments

  1. yo mission 7 is gonna come out so be tuned!!!!

  2. Thank you so much! You’ve been a huge help on my missions. Whenever I do a mission, I always keep your website up. Thanks again!

  3. hey that mission is hard

  4. Do mission 7-11


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